silverthorne: (Auron's Work is Never Done)
silverthorne ([personal profile] silverthorne) wrote2006-06-11 03:41 pm

(no subject)

So I finally got hold of Advent Children.



Definitely better than the attempt Sony made with The Spirits Within..

'Course, it probably helped that there was already well known background, an established universe, and a definite former storyline that didn't need to be explained.

The graphics were downright stunning. I'd kill for graphics like that. Now if only the games could be that rich in detailing, I'd be in heaven. My only complaint in that department was that Red XIII looked like a rusty brillo brush up close. I think that his fur would have looked smoother than it did.

Wow on the fight sequences. Roomie didn't like the old-style anime/Chinese kung fu stay-in-the-air-and-fly-around routine, but I think it was a roughly accurate portrayal of the special attacks from the game, and when they were actually on the ground like good little humans, it looked beautiful.

I like that I could recognize the Bahamut summons as soon as it started. I regret that there was no Phoenix summons though (I know, not the most useful critter when it comes to beat-em-up, but I love her entrances. That, and she's a lovely bird.).

Reno was a trip, and the bantering between him and Rude was a high point for me--including when Reno accidentally smacked Rude in the face with his cane. Twice.

I found myself liking all of the Shinra folks by the end of it, even Rufus. That's something considering that for a majority of the game, I really wanted to bounce the Son of Shinra's face against a brick wall repeatedly.

I LOVED Tifa's fight sequences. LOVED them. And a thrill to see Vincent, although his most important role seemed to be show up on screen every so often for a few seconds just to look 'OOooooh! Scary Cool!'. Likewise I was disappointed that Cait Sith got next to no airtime, let alone his living controller Reeve.

With all the squeaking that goes on over the Sephi triplets, I was actually disappointed in their lack of much of a personality. Or maybe it was because the script writers tried far, far too hard to make them sound like their progenative source. Unlike with Sephiroth, I didn't feel an immediate draw to pay attention to them or be impressed--at least not until they shut up and started fighting. And although crying Loz was kinda sorta cute...it wasn't cute enough to justify it for me.

Also, Jenova In A Box seemed a little underdone after having her original son lovingly traipsing all over the world with her (figuratively) tucked under his arm as he set up the world for destruction in her name.

The other disappointments were 1) Not enough of the rest of the world got traveled into...and 2) Too rushed.

I know that they're were trying for a standard length movie to avoid chasing off potential audience, but I think the story could have stood being made into a short 2-4 episode OAV series. The audience got everything they needed to know to enjoy the story, but it lacked most of the 'don't-need-to-know-but-it-adds-to-the-details' things that I really like the FF series for.

Overall, I liked it. It's good eye candy, the soundtrack was incredible (I love how they pulled a little from FF10 for the parts where the Lifestream was involved), and the plot and characters believable. I'll keep it, but I probably won't ever rate it in the 'absolutely must see this!' catagory.

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