silverthorne: (Yuna dances at Kilika)
[personal profile] silverthorne
So, I'm thinking...the characters start out with a skillset that's uniquely theirs (like the newer games), but other skills/skillsets they can get hold of through other crystals (since summons will already be snagged that way.)

Not necessarily like summons crystals...but maybe so. Like, maybe summons that went 'dead' because they were left alone too long...or they scattered over more than one crystal so that you can use their essence/abilities, but there's no intelligence or driving force behind them.

Kinda like some where between the crystal skillsets from...what was it, 5? And the materia...and the dress spheres, you know?

Good idea? Bad idea?

Of course, it could just be I think that's cool because I spent most of Sunday alternating between trudging my group of baby crystal bearers around in FFI for leveling and then sketching out quick alt. costume ideas for each of the classes for my own character in between setting up the battle menu.

...which made for some interesting 'quick, sketch the idea down before you have to push more buttons!' moments. XD.
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silverthorne: Painting of a cougar sneaking through underbrush (Default)
silverthorne

August 2013

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