World of Warcraft had a week long 'world' event where you could get infected by a zombie virus, turn into run, go infect others, and basically make little terrors of yourself.
Unfortunately, a lot of people complained because they had to do things like run from ravaging hordes in nomarlly 'safe' cities, and a lot of the zombie willing would over-run important city hubs and kill NPCs, which are needed for things like trade, selling, and getting/turning in quests.
Which I understand on one hand--it's a pain in the arse to have to dodge the zombies when you don't want to get involved (and some players don't take 'no' for an answer), but by the same token, there are ways around that. There are other things you can do, and if all else fails, well, the infection lasts only so long--it does eventually kill you (I think it was down to 4 minutes or something like that), and if it doesn't, someone else, either player or NPC, probably will. So even if you get roped in, all you have to do really is find someone to kill you, and you'd ressurect as a living being again. And even if you have a group of people who are insisting on camping out a whole town and keeping it infected for as long as possible, you always have the option of going to another city that isn't currently over-run to get your things done.
Personally, I really didn't want to get into the zombie invasion part by getting infected--I'm trying to finish a series of quests so I can move to a new area--but I found ways to have fun with it by playing 'zombie invasion survivor'. Used all my talents to check out areas ahead of me, scan places I wasn't sure of, figuring out the timing of when and where exactly to run for it if I had to pass a knot of zombies, etc. And if I got really tired of dealing with the zombies in the area, I'd go out into thw wilds and hunt critters for food and for skins to sell once it was safe to go back into town. :)
Of course, now they took it away because enough people were upset, so...now it's kinda boring going into town, and I'm disappointed by that.
ETA: I should note the NPCs respawned as well after you killed them, so it's not like the city invasions would permanently destroy a player's ability to use that city. You'd just have to wait for the invasion to end and everyone to respawn. And there are plenty of bored high level players in eahc city that they'd typically make short work of the invaders anyway.
Actually it was a timed event. It lasted for a week and it was progressively getting worse and worse until it got to where I could infect someone and in a minute they would turn into a zombie, but every time I hit them it would take off 10 seconds. But, all good things must come to an end and a cure was found and the zombie invasion of 08 ended.
I was given the impression from various posts in the WoW communities that it was originally meant to last until the end of October, but they shortened it to a week after they got so much 'negative' feed back...
Either way, I'm sad it's gone. It added an extra sense of urgency for me, which I liked. :)
no subject
Date: 2008-10-29 03:48 am (UTC)Ah, wait. What?
no subject
Date: 2008-10-29 11:12 am (UTC)Unfortunately, a lot of people complained because they had to do things like run from ravaging hordes in nomarlly 'safe' cities, and a lot of the zombie willing would over-run important city hubs and kill NPCs, which are needed for things like trade, selling, and getting/turning in quests.
Which I understand on one hand--it's a pain in the arse to have to dodge the zombies when you don't want to get involved (and some players don't take 'no' for an answer), but by the same token, there are ways around that. There are other things you can do, and if all else fails, well, the infection lasts only so long--it does eventually kill you (I think it was down to 4 minutes or something like that), and if it doesn't, someone else, either player or NPC, probably will. So even if you get roped in, all you have to do really is find someone to kill you, and you'd ressurect as a living being again. And even if you have a group of people who are insisting on camping out a whole town and keeping it infected for as long as possible, you always have the option of going to another city that isn't currently over-run to get your things done.
Personally, I really didn't want to get into the zombie invasion part by getting infected--I'm trying to finish a series of quests so I can move to a new area--but I found ways to have fun with it by playing 'zombie invasion survivor'. Used all my talents to check out areas ahead of me, scan places I wasn't sure of, figuring out the timing of when and where exactly to run for it if I had to pass a knot of zombies, etc. And if I got really tired of dealing with the zombies in the area, I'd go out into thw wilds and hunt critters for food and for skins to sell once it was safe to go back into town. :)
Of course, now they took it away because enough people were upset, so...now it's kinda boring going into town, and I'm disappointed by that.
ETA: I should note the NPCs respawned as well after you killed them, so it's not like the city invasions would permanently destroy a player's ability to use that city. You'd just have to wait for the invasion to end and everyone to respawn. And there are plenty of bored high level players in eahc city that they'd typically make short work of the invaders anyway.
no subject
Date: 2008-10-30 02:20 am (UTC)no subject
Date: 2008-10-30 02:43 am (UTC)Either way, I'm sad it's gone. It added an extra sense of urgency for me, which I liked. :)